01-22-2021, 08:04 AM
(This post was last modified: 01-22-2021, 08:44 AM by archerofdemon.)
Hi,
Please, I need the following script:
I am with 4 characters in the same screen, I need to put them in a safe list.
And when any other player of level 34+ appears on screen, I want to auto equip energy ring.
I was looking in the forum, searching for a script like this. I found some, but without a safe list and level check.
What I found:
Problem is that its equip ring when my chars appear on screen, and I dont need equip it if enemy player cant "one hit" kill me.
I want only use the ring when some player level 34 or more appear os screen.
and how can I add a safe list to this?
Please, I need the following script:
I am with 4 characters in the same screen, I need to put them in a safe list.
And when any other player of level 34+ appears on screen, I want to auto equip energy ring.
I was looking in the forum, searching for a script like this. I found some, but without a safe list and level check.
What I found:
local RING_IDS = { InUse = 3088, NotInUse = 3051 }
local ring = finger()
local players_count = paround()
if players_count > 0 and (ring.id == 0 or ring.id ~= RING_IDS.InUse) then
moveitems(RING_IDS.NotInUse, 'finger', '', 100)
wait(200, 500)
elseif players_count == 0 and ring.id == RING_IDS.InUse then
moveitems(RING_IDS.InUse, '0', 'finger', 100)
wait(200, 500)
endProblem is that its equip ring when my chars appear on screen, and I dont need equip it if enemy player cant "one hit" kill me.
I want only use the ring when some player level 34 or more appear os screen.
and how can I add a safe list to this?

