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Cavebot Help
#1
Hello,

I wanna start making more full AFK Scripts. Currently, I just have done a rotworm script with attack, looting and such, but I would want to be able to do Deposit, check supplies and deposit cash. 

I cannot find any examples of such stuff on the forum, maybe I'm missing it somewhere. Please help
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#2
Hello.

This thread explains pretty much about every single tool on Bot, so you can read it and find out some tools that helps to make a full afk script.
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Full AFK scripts are not exactly hard to be done, but that depends on how's the hunt, etc.
On this thread, you can find some codes that i developed to help people with afk scripts like Depositer and Capacity / Supply Checker.
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I believe that people which developed its own afks script will not share their scripts for free, they will probably sell it. Those who may share, would only do that when they don't need to use it anymore or so.. Otherwise, people may appear in the cave.
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#3
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Thank you, was looking for that second thread. I did not find that one, now I will be able to set it up 100% afk. Do you might any tips or trick to make the bot as smooth as possible regarding stand/nodes and etc? 

I will probably share some low-level scripts, cause why not
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#4
Hello.

I recommend you to use NODE waypoint to walk around the hunt spots and use STAND only when you really need to walk on a specific tile.
For example: Use STAND to walk ramps upstairs/downstairs and use NODE to walk around to hunt spots.

Stand: Cavebot will try walk to this position and it won't skip to the next waypoint until it has reached this exact position or different Z position.
Node: Cavebot will try to walk near this position. If for any reason, Mastercores OTBot stops to do any other action (such like targeting a monster), it will skip to next waypoint if you are X distance from this waypoint or different Z position. You can specify the Node range in Cavebot → Settings → Node Range.

Use Cavebot->(Waypoint)->Range to make Bot select a random sqm between that range (use HUDs->Show waypoints to see and "understand" it), so it will be harder to trap you and it will look more legit, because you probably would walk on a different locations when walking on that waypoint.

Use Cavebot->Map clicks only to walk faster.

Use Cavebot->Node range according your hunt spots, there are some spots that you can use Cavebot->Node Range = 5, others only 2-3.
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