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Disable runemaker when cavebot is activated?
#1
Big Grin 
Who can help me, thank you !!
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#2
Hello.

This code will disable Runemaker. So you could an Action waypoint on Cavebot to disable it.
setsettings('Runemaker/Enabled', false)

This code will check if Cavebot is enabled and if runemaker is enabled as well then disable runemaker.
If you are going to use this on an Action waypoint then you don't need to check if Cavebot is enabled for obvious reasons. hehe
if getsettings('Cavebot/Enabled') and getsettings('Runemaker/Enabled') then
    setsettings('Runemaker/Enabled', false)
end
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#3
Ty bro!!
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