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FREE Alert if pushed
#1
Alert if pushed

You can use Alerts -> Moved, but this script also works.
local KEEP_PLAYING = false -- Should keep playing alert if get pushed? If false then it will play once.

if connected() then
    if TRIGGERED == nil then
        TRIGGERED = false
        player_x = posx()
        player_y = posy()
    end

    if posx() ~= player_x or posy() ~= player_y then
        TRIGGERED = true
    end

    if TRIGGERED then
        playsound('default')
        flashclient()
        if not KEEP_PLAYING then
            TRIGGERED = false
            player_x = posx()
            player_y = posy()
        end
    end
else
    TRIGGERED = nil
end



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