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FREE Enable/Disable Runemaker every X seconds

I didn't tested the codes that i will post, but people can use it as "start" to adapt for its own needs.

This script will ENABLE the runemaker every X seconds AFTER MAKING LAST RUNE, but it will only do that if have mana enough. After enabling runemaker, it will wait 10 seconds (which you can increase, this time must be enough to move blanks, cast spell and move "made" rune back to backpack) and disable it.
local Time_MakeRune = 300 -- Time to wait between runes to enable Runemaker, in seconds.
local manaCondition = 'Mana above' -- Condition to mane runes: Mana above or Mana percent
local manaValue = 500 -- Value to make runes.


local currentValue = mppc()
if manaCondition:lower() == 'mana above' then
  currentValue = mp()

local timeNow = runningtime()

if currentValue >= manaValue and (timeNow - LAST_RUNE_TIME) >= Time_MakeRune then
  setsettings('Runemaker/Enabled', true)
  LAST_RUNE_TIME = timeNow
  setsettings('Runemaker/Enabled', false)
  local runemakerEnabled = getsettings('Runemaker/Enabled')
  if runemakerEnabled then
      setsettings('Runemaker/Enabled', false)

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