Everyone who has never used our Bots before, can test each one for 2 days without any limitation.
The trial is given automatically when you login on the Bot, but in some cases it wouldn't work (security reasons).
If this happens, send me a private message and i will be checking the failed trials manually and adding it for those who didn't get it.
We are looking for resellers who may accept payment methods different from ours, including classictibia's cash, realesta's cash, mastercores' cash, etc. Interested? Click here at anytime.



Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
FREE Equip SSA on damage or low health
#1
Hello.


This will equip stone skin amulet (SSA) if one of conditions happens:
1. If your health % is lower or equal than "CONFIG.HealthPC.Equip".
2. If Bot detect a message that you received X damage or more. You must have the channel that shows up damage messages showing up. It's usually Server Log or Default.

This will also unequip if your health % is higher or equal than "CONFIG.HealthPC.Unequip" AND if you didn't received damage to equip it in last 4 seconds, but only if equipped due to damage msg!

local CONFIG = {
    SSA_ID = 3081,
    HealthPC = {
        Equip = 50,  -- Equip SSA if your health % (hp%) is lower or equal than this value.
        Unequip = 90, -- Unequip SSA if your health % (hp%) is HIGHER or equal than this value. It will not unequip if you received damage to equip it in last 4 seconds.
    },
    DamageEquip = 150, -- Equips SSA if you receive this damage or more from an attack.
}

if connected() then
    local health_pc = hppc()
    local amulet = neck()

    if LAST_DAMAGE_TIME == nil then
        LAST_DAMAGE_TIME = 0
    end

    if health_pc <= CONFIG.HealthPC.Equip and (amulet.id == 0 or amulet.id ~= CONFIG.SSA_ID) then
        moveitems(CONFIG.SSA_ID, 'neck', '', 100)
        wait(300, 500)
    elseif health_pc >= CONFIG.HealthPC.Unequip and amulet.id == CONFIG.SSA_ID then
        if CONFIG.DamageEquip == 0 or LAST_DAMAGE_TIME == 0 or (runningtime() - LAST_DAMAGE_TIME) >= 4 then
            moveitems(CONFIG.SSA_ID, '', 'neck', 100)
            wait(300, 500)
        end
    elseif amulet.id == 0 or amulet.id ~= CONFIG.SSA_ID then
        local Messages = getnewmessages()
        if type(Messages) == 'table' then
            local REGEX_DMG_TAKEN     = '^You lose (%d+) (%l+) due to an attack by ?a?n? (.-)%.$'
            for _, msg in ipairs(Messages) do
                if (msg.sender == nil or msg.sender == '') and (msg.channel == 'Default' or msg.channel == 'Server Log') then
                    local dmgAmount, dmgType, dmgCreature = msg.content:match(REGEX_DMG_TAKEN)
                    if dmgAmount >= CONFIG.DamageEquip then
                        LAST_DAMAGE_TIME = runningtime()
                        moveitems(CONFIG.SSA_ID, 'neck', '', 100)
                        wait(300, 500)
                    end
                end
            end
        end
    end
end
Reply



Forum Jump:



Forum software by © MyBB Theme © iAndrew 2016