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FREE Fishing on Souls of Elysium (SoE)
#1
Hello.

This script should be only be used on Souls of Elysium (SoE), because you just need to right-click on water to fish.
If you are looking for a script to fish using a fishing rod then you can use Tools -> Auto Fishing or the following script:
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The following script will simply right-click on the specified location and wait 10 seconds.
Just edit the x, y, z on function below.
local point = pointfromloc(12345, 12345, 6) -- x, y, z location to right-click.
if point.x ~= -1 or point.y ~= -1 then
  mouserclick(point.x, point.y)
  wait(10000)
end

Or this, based on your character's location. You just need to setup the direction where the water is and it MUST BE 1 sqm away from your character.
local DIRECTION = 'ne' -- Water direction based in your character: n, e, s, w, ne, nw, se, sw.

if connected() then
    if DIRECTION == 'w' or DIRECTION == 'e' or DIRECTION == 'n' or DIRECTION == 's' or DIRECTION == 'ne' or DIRECTION == 'nw' or DIRECTION == 'se' or DIRECTION == 'sw' then
        local dir = {x = {n = 0, s = 0, w = -1, e = 1}, y = {n = -1, s = 1, w = 0, e = 0}}
        local x = 0
        local y = 0
        for i = 1, #DIRECTION do
            local c = DIRECTION:sub(i,i)
            x = x + dir.x[c]
            y = y + dir.y[c]
        end

        local point = pointfromloc(posx() + x, posy() + y, posz())
        if point.x ~= -1 or point.y ~= -1 then
            mouserclick(point.x, point.y)
            wait(10000)
        end
    end
end

The same as above, but also drops trash (unwanted items).
local DIRECTION = 'ne' -- Water direction based in your character: n, e, s, w, ne, nw, se, sw.
local ITEMS_DROP = { -- Drop listed items if its count is equal or higher than Count.
    { Item = 3031, Count = 2 }, -- gold coin. Drops only if there are 2 or more gold coins on open containers.
}

if connected() then
    if DIRECTION == 'w' or DIRECTION == 'e' or DIRECTION == 'n' or DIRECTION == 's' or DIRECTION == 'ne' or DIRECTION == 'nw' or DIRECTION == 'se' or DIRECTION == 'sw' then
        local dir = {x = {n = 0, s = 0, w = -1, e = 1}, y = {n = -1, s = 1, w = 0, e = 0}}
        local x = 0
        local y = 0
        for i = 1, #DIRECTION do
            local c = DIRECTION:sub(i,i)
            x = x + dir.x[c]
            y = y + dir.y[c]
        end

        local point = pointfromloc(posx() + x, posy() + y, posz())
        if point.x ~= -1 or point.y ~= -1 then
            mouserclick(point.x, point.y)
            wait(10000)
        end
    end
    for _, item in ipairs(ITEMS_DROP) do
        if itemcount(item.Item) >= item.Count then
            moveitems(item.Item, ground(posx(), posy(), posz()), '', 100)
            wait(500)
        end
    end
end
Reply

#2
|Only Registered members can see download links. | Click here to buy subscription or here to register.

I can't seem to add multiple items
Reply

#3
ITEMS_DROP is a table, so you can add multiple items.
local ITEMS_DROP = { -- Drop listed items if its count is equal or higher than Count.
{ Item = 3031, Count = 2 }, -- gold coin. Drops only if there are 2 or more gold coins on open containers.
{ Item = 1111, Count = 2 },
{ Item = 2222, Count = 2 },
}
Reply

#4
it stopped working for me.
I tried reloading the script multiple times, but for some reason it doesn't rclick anymore

edit: if i use the basic version it's working
but I am using this self-enhanced version for about 1-2 weeks now without any issues - but since last bot version it's not working anymore:

local randomXOffset = math.random(0, 2) - 1
local randomYOffset = math.random(0, 2) - 1
local DIRECTION = 'w' -- Water direction based in your character: n, e, s, w, ne, nw, se, sw.
local ITEMS_DROP = { -- Drop listed items if its count is equal or higher than Count.
    { Item = 36120, Count = 20 },
    { Item = 36121, Count = 3550 },
}

if connected() and hppc() >= 90 then
    if DIRECTION == 'w' or DIRECTION == 'e' or DIRECTION == 'n' or DIRECTION == 's' or DIRECTION == 'ne' or DIRECTION == 'nw' or DIRECTION == 'se' or DIRECTION == 'sw' then
        local dir = {x = {n = 0, s = 0, w = -1, e = 1}, y = {n = -1, s = 1, w = 0, e = 0}}
        local x = 0
        local y = 0
        for i = 1, #DIRECTION do
            local c = DIRECTION:sub(i,i)
            x = x + dir.x[c]
            y = y + dir.y[c]
        end

        local point = pointfromloc(posx() + x, posy() + y, posz())
        if point.x ~= -1 or point.y ~= -1 then
            mouserclick(point.x, point.y)
            wait(4000, 5000)
        end
    end
    for _, item in ipairs(ITEMS_DROP) do
        if itemcount(item.Item) >= item.Count then
            moveitems(item.Item, ground(posx() + randomXOffset, posy() + randomYOffset, posz()), '', 100)
            wait(500)
        end
    end
end
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