Open traps under your character
keywords: open trap, untrap, check trap, trap around, trap character
local CLOSE_TRAP_ID = 123
local player_x = posx()
local player_y = posy()
local player_z = posz()
local item_tile = topitem(player_x, player_y, player_z, false)
if item_tile.id == CLOSE_TRAP_ID then
useitem(CLOSE_TRAP_ID, player_x, player_y, player_z)
wait(300, 500)
end
keywords: open trap, untrap, check trap, trap around, trap character