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FREE Untrash SQM
#11
Ty =D
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#12
I configured it all and put it in the action, it doesn't do any action
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#13
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Hello.

There are 3 scripts in this thread, so I have no idea which one you are using. I'm not sure which situation you have, but Action waypoints runs LUA scripts only when you go on that waypoint, so you can't expect it to keep running the script.
If you need the LUA script to keep running continuously then you must use Persistents.
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#14
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I'm talking about this script here =/
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#15
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So please, post the script as you are using, so I can check it.
It's likely that you are setting up something wrong, but who knows... Post it and i will check!
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#16
local MACHETE_ID = 3453
local WHEAT_ID = 3605
local BOUNCH_WHEAT_ID = 3653
local WHEAT_LOCATION = { X = 32598, Y = 31651, Z = 11 }
local BACKPACK = 'red backpack'
local PICKUP_WHEAT = false

local item = topitem(WHEAT_LOCATION.X, WHEAT_LOCATION.Y, WHEAT_LOCATION.Z)
while item.id == BOUNCH_WHEAT_ID or item.id == WHEAT_ID do
    if item.id == BOUNCH_WHEAT_ID then
        if PICKUP_WHEAT then
            moveitems(BOUNCH_WHEAT_ID, BACKPACK, ground(WHEAT_LOCATION.X, WHEAT_LOCATION.Y, WHEAT_LOCATION.Z), 100)
            wait(400, 800)
        else
            local where = wheretomoveitem(WHEAT_LOCATION.X, WHEAT_LOCATION.Y, WHEAT_LOCATION.Z)
            moveitems(BOUNCH_WHEAT_ID, ground(where.posx, where.posy, where.posz), ground(WHEAT_LOCATION.X, WHEAT_LOCATION.Y, WHEAT_LOCATION.Z), 100)
            wait(400, 800)
        end
    elseif item.id == WEAT_ID then
        useitemon(MACHETE_ID, WHEAT_LOCATION.X, WHEAT_LOCATION.Y, WHEAT_LOCATION.Z)
        wait(400, 800)
    end
    item = topitem(WHEAT_LOCATION.X, WHEAT_LOCATION.Y, WHEAT_LOCATION.Z)
end


I'm using it as an action on the waypoint
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#17
did you find the error?
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#18
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Yes, you setup the wrong ids... switched them actually.

I've fixed them for you on my post:
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#19
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thanks for your attention now it worked!!!
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#20
any way to make it also push player if standing on that sqm?
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