01-25-2023, 02:44 PM
Ty =D
|
FREE Untrash SQM
|
|
01-25-2023, 02:44 PM
Ty =D
02-03-2023, 01:25 AM
I configured it all and put it in the action, it doesn't do any action
Hello. There are 3 scripts in this thread, so I have no idea which one you are using. I'm not sure which situation you have, but Action waypoints runs LUA scripts only when you go on that waypoint, so you can't expect it to keep running the script. If you need the LUA script to keep running continuously then you must use Persistents.
02-03-2023, 05:09 PM
I'm talking about this script here =/
02-03-2023, 09:45 PM
So please, post the script as you are using, so I can check it. It's likely that you are setting up something wrong, but who knows... Post it and i will check!
02-09-2023, 05:32 PM
(This post was last modified: 02-09-2023, 05:33 PM by juniorcrms.)
local MACHETE_ID = 3453
local WHEAT_ID = 3605 local BOUNCH_WHEAT_ID = 3653 local WHEAT_LOCATION = { X = 32598, Y = 31651, Z = 11 } local BACKPACK = 'red backpack' local PICKUP_WHEAT = false local item = topitem(WHEAT_LOCATION.X, WHEAT_LOCATION.Y, WHEAT_LOCATION.Z) while item.id == BOUNCH_WHEAT_ID or item.id == WHEAT_ID do if item.id == BOUNCH_WHEAT_ID then if PICKUP_WHEAT then moveitems(BOUNCH_WHEAT_ID, BACKPACK, ground(WHEAT_LOCATION.X, WHEAT_LOCATION.Y, WHEAT_LOCATION.Z), 100) wait(400, 800) else local where = wheretomoveitem(WHEAT_LOCATION.X, WHEAT_LOCATION.Y, WHEAT_LOCATION.Z) moveitems(BOUNCH_WHEAT_ID, ground(where.posx, where.posy, where.posz), ground(WHEAT_LOCATION.X, WHEAT_LOCATION.Y, WHEAT_LOCATION.Z), 100) wait(400, 800) end elseif item.id == WEAT_ID then useitemon(MACHETE_ID, WHEAT_LOCATION.X, WHEAT_LOCATION.Y, WHEAT_LOCATION.Z) wait(400, 800) end item = topitem(WHEAT_LOCATION.X, WHEAT_LOCATION.Y, WHEAT_LOCATION.Z) end I'm using it as an action on the waypoint
02-11-2023, 10:09 PM
did you find the error?
02-11-2023, 10:31 PM
I've fixed them for you on my post:
02-11-2023, 10:52 PM
02-20-2023, 02:26 PM
any way to make it also push player if standing on that sqm?
|