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Not working: After all dead: Bot will only loot the monsters after all dead.
#1
It seems to start looting after all initial mobs where dead, but if it is looting and another monsters is on screen, it will just continue looting and die if fighting hard monsters.

Is there some way to make it make sure that all monsters are dead before it loots?


Ive tried persistents to disable looting if theres any maround(7) but then it doesn't "remember" what corpses to loot

Second question:

The lure is very iffy, it doesn't seem to want to keep the distance i enter, but rather 1-2 sqm from the monster, resulting in alot of hits on me.
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#2
Hello?
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|Only Registered members can see download links. | Click here to buy subscription or here to register.alt="Smile" title="Smile" class="smilie smilie_1" />
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#3
Not sure if my question is vague, but what I basically want is:

I want as a paladin, run towards a monster, and when it pops upp is should lure it towards a node, and keep the distance.

Second question is:
If there's 2 mobs, it will start looting if one dies, and then I take heavy damage as im looting while being in combat.
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#4
Hello.

Is "Targeting -> Attack next while looting?" enabled?
Bot was supposed to stop looting and target again if you have that option enabled, so that's weird. I will check when you reply back.

Do you mind sharing your .xml script with me? you can upload on wetransfer.com and send by private message
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#5
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I sent you a PM!

Look at this:

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|Only Registered members can see download links. | Click here to buy subscription or here to register.loading="lazy" alt="[Image: 2tD46Zz.jpeg]" class="mycode_img" />
Then I basically have different mobs with Distance 5, and targeting mode "Lure and Keep away".

But it usually seems to get 1-2 squares away from the mob, and then i get hit often.
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