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Runemaker, HIde up by ladder when player is -1/+1 floor.
#1
Hello
I would like to buy script.

I need normal rune maker with one modification.
Clue is that i need hide on danger(player) to house but he must go up by ladder.
So:
1. Bot is making runes, he go to hoause take food, and blanks, droop full bp of runes. >> this is easy party i know how make it
2. Bot hide to hauseĀ  when is danger. He go up, need to use ladder.

I need this and can pay, so plx contact me.
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#2
Hello.

I know that you are asking for someone to develop for you, but if you know how to code LUA then you can easily create a Persistent to do that. You just need to decide the dangers for you and find that information like using getcreatures(), etc.

You can use reachlocation() and useitem() to reach stairs and use it.
reachlocation(number x, number y, number z, optional bool stepIn) [boolean]: Try to move to location.
useitem(string/number item, string location) [void]: Use an item located inside your containers or inventory.
Example:
local STAIRS = { X = 12345, Y = 12345, Z = 6 }
if reachlocation(STAIRS.X, STAIRS.Y, STAIRS.Z, false) then
    wait(400, 800)
    useitem(0, ground(STAIRS.X, STAIRS.Y, STAIRS.Z))
    if posz() ~= STAIRS.Z then
        -- went up, what now?
    end
end

You could even use runemaker_setondangercondition(true) to make Runemaker knows that you are under danger, so it won't walk back... but don't use OnDanger options. Remember to call that function with parameter = false to remove danger after walking down.
runemaker_setondangercondition(bool danger)[void]: Set/unset danger condition that is used on Runemaker -> Refill Settings.

LUA Functions & Variables:
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