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Shooting runes slow
Hi i have problem with shoting HMMs too slow. I change SPAM to 200 to 1900. Its the mininum i can change. i want more fast shot to no loose time and make more exp!

Every rune has a cooldown. If you setup 200 to 1900 that means Targeting will try to shoot every random time between 200ms to 1900ms, it could be: 1500ms, 1200ms, 1899ms, 201ms, etc.
You can very easily create your own rune script. I believe there's some scripts on Forums that does that.

useitemoncreature(string item, string/number creature) [void]: Use an item located inside your containers or inventory in the creature with the defined name or id.
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hi, i dont know how to do my own script.

Can u send me some script only to shot rune in creature with fix 200ms ? i can imagine this is simple to you.

Thank you.


Sure! Shoots SD on currently attacking creature.
local attackedCreature = attacked()
if attackedCreature.id > 0 then
    useitemoncreature('sudden death rune', attackedCreature.id)

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