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local Backpack = 'green backpack' -- specific container to check for runes.
local Rune = 'great fireball rune' -- rune to check.
local OPEN_BACKPACK = true -- open next backpack for more runes?
local PLAY_ALERT = true -- Play alert?
local LOGOUT_COUNT = 10 -- Min. count to logout.
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--[[ DON'T EDIT BELOW THIS LINE --]]
if connected() then
Rune = itemid(Rune)
local Containers = getcontainers()
for i = 1, #Containers do
local cont = Containers[i]
local ContainerSlot = -1
local RunesCount = 0
if (cont.name:lower() == Backpack:lower() or tostring(Backpack) == tostring(cont.index)) then
for j = 1, #cont.items do
local item = cont.items[j]
if itemhasflags(item.id, 4) then
ContainerSlot = item.index
elseif item.id == Rune then
RunesCount = RunesCount + item.count
end
end
if OPEN_BACKPACK and RunesCount == 0 and ContainerSlot >= 0 then
openitemslot(ContainerSlot, cont.index, false)
wait(1000)
elseif RunesCount <= LOGOUT_COUNT and ContainerSlot == -1 then
setsettings('Cavebot/Enabled', false)
if PLAY_ALERT then
playsound('default')
flashclient()
end
while battlesigned() do
wait(800, 1200)
end
logout()
end
end
end
end