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Training - Knight vs Knight
#1
I am training two knights, each with a snake, using the Creature Treiner with the name of the other character. So stop attacking with% health to get healed.

I would like a script to use in PERSISTENTS, that after ten minutes it will disable/pause the Creature Treiner and after a few seconds it will enable/activate again.

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Pt-Br

Estou treinando dois knights, cada um com uma snake, utilizando o Creature Treiner com o nome do outro char. Assim para de atacar com % de life para conseguir se curar.

Gostaria de uma script para usar em PERSISTENTS, que após dez minutos ele desabilite/pause o Creature Treiner e depois de alguns segundos ele habilite/ative novamente.

#2
Hello.

Honestly, Trainer already stops to attack the creature when it has stop hp% and wait until it has start hp% to attack again. SO i'm not sure why need this, but here it goes.
Just use setsettings() to disable and enable it.
This will disable creature trainer, wait between 10-15s and enable it again. You can setup the ten minutes on the Persistent's interval.
setsettings('Tools/Creature Trainer/Enabled', false)
wait(10000, 15000)
setsettings('Tools/Creature Trainer/Enabled', true)



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