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[Help] Character "turning" when reaching node.
#1
Whenever the character reaches a node, it "turns" to a random direction and back and then keeps walking to next waypoint, similar to when you use anti-idle and it turns north and then south again, well, like that, but on the waypoint of cavebot. Any suggestions? I'm using "node" to point the waypoint I want it to go, should I use "stand" instead? The problem of this is that it makes the character look 100% like a bot because of that weird turning movement whenever it reaches a waypoint.
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#2
Disable WASD walking while using Cavebot.

Yeah, you are doing right using Node wpt to walk around.
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