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fishing on tibiascape
#21

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So i bought the bot and im testing out this script you posted but it seems they have changed or added a new extra effect to the fishing. They have made it different this version so you would need to update the script for it to work. What script does right now, it throws out fishing rod, a blobber appears ingame, when blobber disappears its not clicking on the "splashing water animation/effecT) to get the fish. so need to edit so it detects the splashing water effect somehow, and so its click on it then  go back to fish. the new effect is the splashing water effect that appears after blobber disappears, and splashing water effect is there for like 5-10 seconds then red effect appears because u was too late to get fish.
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#22
Yeah I think they remade the fishing sprites. Is it possible to maybe make it start fishing and upon hearing the "fish caught" sound on the client, you use fishing rod on the same water tile again?
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#23
Here is a video showing initial buoy thingy, water splashing to indicate a fish may be hooked, then at the end some red sparkles to indicate you were too slow.

Basically we fish once, when the sprite changes from a buoy to water splash then we fish again in the same sqm.

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#24
did anyone manage to get this script to work atall?
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#25
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This script working now with new bot update!

But when I change DROP_TRASH = false to DROP_TRASH = true and put in my Trash IDs, then it gives out this red error in console:
LUA Script -> fish script tibiascape: 167: attempt to index a number value (local 'item')
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#26
I'm getting the same error.
These are the trash ID's so far that I have seen:
2894,3113,3112,3111,31273117,3137,2892,3121,3119,3125,3106

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The script in PaniPanis post works.
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#27
You guys are making bad changes in the script. You must not edit trash_ids as array list, but a table that contains id and count.
Example: TRASH_IDS = { { Item = 'fish', Count = 5 }}
Makes you drop fishes when you get 5+.

I also edit the script in my post to add this example.
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#28
i will test this and let u guys know
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#29
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Can you send script where it throws the trash in water instead if possible? Thank you
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#30
Can someone please post a working script ... the latest one is just not working right

Right clicks the water, resulting in " there is no way " 

Also when water effect changes, it try to fish on the wrong Coordinates result in-game error " You already using fishing rod " 


well out of 10 tries it only works like 2 times
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