04-10-2020, 12:12 PM
Hello guys im trying to make an action that only xlog when character run out of blank runes or a player comes around me, BUT only xlog if theres no monsters on screen. Im using this action:
Character is xloging anyway, isnt considering itemcount or paround...
thanks!
if maround() < 1 and itemcount('blank runes') == 0 or paround() > 0 then
xlog()
endCharacter is xloging anyway, isnt considering itemcount or paround...
thanks!

