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if x UHS LOG OUT
#1
HELLO DO U HAVE SCRIPT FOR X LOG WHEN UHS IS LOW (LIKE 20)

#2
Use search function before requesting a script.
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#3
Code:

local Backpack = 'green backpack' -- specific container to check for runes.
local Rune = 'ultimate healing rune' -- rune to check.

local OPEN_BACKPACK = true -- open next backpack for more runes?

local PLAY_ALERT = true -- Play alert on MinCount?
local ALERT_COUNT = 2 -- Min. count to play alert.

--[[ DON'T EDIT BELOW THIS LINE --]]
--[[ DON'T EDIT BELOW THIS LINE --]]
--[[ DON'T EDIT BELOW THIS LINE --]]

if connected then
    Rune = itemid(Rune)

    local Containers = getcontainers()

    for i = 1, #Containers do
        local cont = Containers[i]
        local ContainerSlot = -1
        local RunesCount = 0

        if (cont.name:lower() == Backpack:lower() or tostring(Backpack) == tostring(cont.index)) then
            for j = 1, #cont.items do
                local item = cont.items[j]
                if itemhasflags(item.id, 4) then
                    ContainerSlot = item.index
                elseif item.id == Rune then
                    RunesCount = RunesCount + item.count
                end
            end

            if OPEN_BACKPACK and RunesCount == 0 and ContainerSlot >= 0 then
                openitemslot(ContainerSlot, cont.index, false)
                wait(1000)
            elseif PLAY_ALERT and RunesCount <= ALERT_COUNT and ContainerSlot == -1 then
                playsound('default')
                flashclient()
                wait(800)            
            end
        end
    end
end
























i HAVE SOMETHING LIKE THIS IS WORKING BUT WHERE I NEED TO EDIT  18 UHS AND PLAY ALARM :)
THERE WHERE IS -1 ? or maybe i should leave like this and when is last bp gonna be alarm thanks
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#4
I don't know what you are talking about. There's a specific variable for it.


local Backpack = 'green backpack' -- specific container to check for runes.
local Rune = 'ultimate healing rune' -- rune to check.

local OPEN_BACKPACK = true -- open next backpack for more runes?
local ALERT_COUNT = 20  -- Min. count to play alert.

--[[ DON'T EDIT BELOW THIS LINE --]]
--[[ DON'T EDIT BELOW THIS LINE --]]
--[[ DON'T EDIT BELOW THIS LINE --]]

if connected then
    Rune = itemid(Rune)

    local Containers = getcontainers()

    for i = 1, #Containers do
        local cont = Containers[i]
        local ContainerSlot = -1
        local RunesCount = 0

        if (cont.name:lower() == Backpack:lower() or tostring(Backpack) == tostring(cont.index)) then
            for j = 1, #cont.items do
                local item = cont.items[j]
                if itemhasflags(item.id, 4) then
                    ContainerSlot = item.index
                elseif item.id == Rune then
                    RunesCount = RunesCount + item.count
                end
            end

            if OPEN_BACKPACK and RunesCount == 0 and ContainerSlot >= 0 then
                openitemslot(ContainerSlot, cont.index, false)
                wait(1000)
            elseif RunesCount <= ALERT_COUNT and ContainerSlot == -1 then
                xlog()            
            end
        end
    end
end

#5
Hello.

Olders otserv 8.0

when there are few runes left, stop the bot.

#6
The script above does that, Xlog.



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