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		<title><![CDATA[OTBots Forums - Requests]]></title>
		<link>https://forums.otbots.com/</link>
		<description><![CDATA[OTBots Forums - https://forums.otbots.com]]></description>
		<pubDate>Fri, 04 Sep 2026 10:08:59 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Pick Up items from depot]]></title>
			<link>https://forums.otbots.com/Thread-Pick-Up-items-from-depot--3083</link>
			<pubDate>Sun, 23 Feb 2025 10:48:21 -0600</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.otbots.com/member.php?action=profile&uid=12638">Podkarpacky</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.otbots.com/Thread-Pick-Up-items-from-depot--3083</guid>
			<description><![CDATA[Hi, im creating simple loot seller and i need some help.<br />
<br />
<br />
I need script which one is gonna do, <br />
<br />
1. Open depot<br />
2. Move item until cap lower then x, or just pickup item x20 to blue backpack  - idk how its easier for you]]></description>
			<content:encoded><![CDATA[Hi, im creating simple loot seller and i need some help.<br />
<br />
<br />
I need script which one is gonna do, <br />
<br />
1. Open depot<br />
2. Move item until cap lower then x, or just pickup item x20 to blue backpack  - idk how its easier for you]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[bot with custom refill]]></title>
			<link>https://forums.otbots.com/Thread-bot-with-custom-refill--3038</link>
			<pubDate>Mon, 09 Dec 2024 05:27:08 -0600</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.otbots.com/member.php?action=profile&uid=18247">Zaraki</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.otbots.com/Thread-bot-with-custom-refill--3038</guid>
			<description><![CDATA[Hi,<br />
<br />
I've searched around the forum alot to try and find what i need but i can't really figure it out. <br />
So this might be alot to ask for, so if it's too much i'd appreciate some pointers that makes it easier to create myself.<br />
<br />
I have a house that i want to use as a start\end point. This i can make myself with "stand" steps. <br />
<br />
1. I have a barrel inside the house at a xyz location i want to use as a depo\refiller. Inside that barrel i have different backpacks that will be used to refill UH and deposit loot. How do i do this?<br />
<br />
2. When starting i want to open main bp and loot bp, and at the same time resize to 4x3 windows. How?<br />
<br />
3. When refilling i want to refill to 300 Uh's. How?<br />
<br />
4. When i have less than 40 uh, i want to return to refill more and at the same time deposit loot. How?<br />
<br />
5. To access refilling when botting, do i have to first create the cavebot and let's say it has 20 id's with start and end labeled. Then when it reaches the end, execute an action that makes it go up to start again. Then below "end" i create new waypoints back to refill spot and label them correctly with actions. So when i need refill i can execute an action saying "gotolabel refill"? Messy question, but hopefully you'll understand.. <img src="https://forums.otbots.com/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
<br />
<br />
Thanks!]]></description>
			<content:encoded><![CDATA[Hi,<br />
<br />
I've searched around the forum alot to try and find what i need but i can't really figure it out. <br />
So this might be alot to ask for, so if it's too much i'd appreciate some pointers that makes it easier to create myself.<br />
<br />
I have a house that i want to use as a start\end point. This i can make myself with "stand" steps. <br />
<br />
1. I have a barrel inside the house at a xyz location i want to use as a depo\refiller. Inside that barrel i have different backpacks that will be used to refill UH and deposit loot. How do i do this?<br />
<br />
2. When starting i want to open main bp and loot bp, and at the same time resize to 4x3 windows. How?<br />
<br />
3. When refilling i want to refill to 300 Uh's. How?<br />
<br />
4. When i have less than 40 uh, i want to return to refill more and at the same time deposit loot. How?<br />
<br />
5. To access refilling when botting, do i have to first create the cavebot and let's say it has 20 id's with start and end labeled. Then when it reaches the end, execute an action that makes it go up to start again. Then below "end" i create new waypoints back to refill spot and label them correctly with actions. So when i need refill i can execute an action saying "gotolabel refill"? Messy question, but hopefully you'll understand.. <img src="https://forums.otbots.com/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
<br />
<br />
Thanks!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Refill script]]></title>
			<link>https://forums.otbots.com/Thread-Refill-script--3032</link>
			<pubDate>Sat, 07 Dec 2024 08:47:00 -0600</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.otbots.com/member.php?action=profile&uid=18247">Zaraki</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.otbots.com/Thread-Refill-script--3032</guid>
			<description><![CDATA[Hi,<br />
<br />
Making a basic refiller with cavebot and actions and have a few questions;<br />
<br />
1. How can i check if a door is open. Then if it is: keep walking. If not: Open door. (I've managed to open a closed door, but if it's already open i will close it instead and stopping bot from walking.<br />
<br />
2. When approaching a boat npc to sail i have just set a waypoint in the middle-ish of where npc is. Is it possible to locate npc and walk up to it before talking?<br />
<br />
3. How can i check: If player(s) on screen, wait until player(s) is not on screen, then sail to ex. edron?<br />
<br />
<br />
Want to get better making these myself but watching lua functions thread is a bit confusing. You got any guides on how to make my own cavebots with actions and how they work?<br />
If not, i'd love to get some pointers on how to make the actions myself.<br />
<br />
For point 3 i've found that i can use getcreatures variable to check for players, but i'm not sure how to use it. Your guide says "<span style="font-size: small;" class="mycode_size"><span style="color: #7e8a99;" class="mycode_color"><span style="font-family: 'Droid Sans', sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-family: Verdana, sans-serif;" class="mycode_font">getcreatures(string filter) </span></span></span><span style="font-family: 'Droid Sans', sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="color: #9933cc;" class="mycode_color"><span style="font-family: Verdana, sans-serif;" class="mycode_font">[table]</span></span></span></span><span style="font-family: 'Droid Sans', sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-family: Verdana, sans-serif;" class="mycode_font">:</span></span></span><span style="font-family: 'Droid Sans', sans-serif;" class="mycode_font"><span style="font-family: Verdana, sans-serif;" class="mycode_font"> </span></span></span></span><span style="font-family: 'Droid Sans', sans-serif;" class="mycode_font"><span style="font-family: Verdana, sans-serif;" class="mycode_font"><span style="color: #7e8a99;" class="mycode_color">(p, m, n, f and s)" </span><span style="color: #000000;" class="mycode_color">but what is [table]? I have some really basic knowledge about javascript, html and css so i'll learn eventually but it's harder since it's not the same language.. :p<br />
<br />
Thanks!</span></span></span>]]></description>
			<content:encoded><![CDATA[Hi,<br />
<br />
Making a basic refiller with cavebot and actions and have a few questions;<br />
<br />
1. How can i check if a door is open. Then if it is: keep walking. If not: Open door. (I've managed to open a closed door, but if it's already open i will close it instead and stopping bot from walking.<br />
<br />
2. When approaching a boat npc to sail i have just set a waypoint in the middle-ish of where npc is. Is it possible to locate npc and walk up to it before talking?<br />
<br />
3. How can i check: If player(s) on screen, wait until player(s) is not on screen, then sail to ex. edron?<br />
<br />
<br />
Want to get better making these myself but watching lua functions thread is a bit confusing. You got any guides on how to make my own cavebots with actions and how they work?<br />
If not, i'd love to get some pointers on how to make the actions myself.<br />
<br />
For point 3 i've found that i can use getcreatures variable to check for players, but i'm not sure how to use it. Your guide says "<span style="font-size: small;" class="mycode_size"><span style="color: #7e8a99;" class="mycode_color"><span style="font-family: 'Droid Sans', sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-family: Verdana, sans-serif;" class="mycode_font">getcreatures(string filter) </span></span></span><span style="font-family: 'Droid Sans', sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="color: #9933cc;" class="mycode_color"><span style="font-family: Verdana, sans-serif;" class="mycode_font">[table]</span></span></span></span><span style="font-family: 'Droid Sans', sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-family: Verdana, sans-serif;" class="mycode_font">:</span></span></span><span style="font-family: 'Droid Sans', sans-serif;" class="mycode_font"><span style="font-family: Verdana, sans-serif;" class="mycode_font"> </span></span></span></span><span style="font-family: 'Droid Sans', sans-serif;" class="mycode_font"><span style="font-family: Verdana, sans-serif;" class="mycode_font"><span style="color: #7e8a99;" class="mycode_color">(p, m, n, f and s)" </span><span style="color: #000000;" class="mycode_color">but what is [table]? I have some really basic knowledge about javascript, html and css so i'll learn eventually but it's harder since it's not the same language.. :p<br />
<br />
Thanks!</span></span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Disable cavebot when]]></title>
			<link>https://forums.otbots.com/Thread-Disable-cavebot-when--3029</link>
			<pubDate>Wed, 04 Dec 2024 19:26:41 -0600</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.otbots.com/member.php?action=profile&uid=18247">Zaraki</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.otbots.com/Thread-Disable-cavebot-when--3029</guid>
			<description><![CDATA[Hi,<br />
<br />
I want the cavebot to disable when it have reached end of script or when it have reached x\y\z location. How do i do this?]]></description>
			<content:encoded><![CDATA[Hi,<br />
<br />
I want the cavebot to disable when it have reached end of script or when it have reached x\y\z location. How do i do this?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Cooldown alert]]></title>
			<link>https://forums.otbots.com/Thread-Cooldown-alert--3027</link>
			<pubDate>Sun, 01 Dec 2024 14:20:28 -0600</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.otbots.com/member.php?action=profile&uid=18247">Zaraki</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.otbots.com/Thread-Cooldown-alert--3027</guid>
			<description><![CDATA[Hi,<br />
<br />
Is there an easy way to get any type of alert around battle list or middle to right side of tibia window for when spell timer cooldown is finished?<br />
<br />
Since the server i am playing on does not have hotkeys for spells and runes my focus is always around backpack\battle window\character and that makes it harder to know when i can shoot my next rune.<br />
<br />
Thanks!]]></description>
			<content:encoded><![CDATA[Hi,<br />
<br />
Is there an easy way to get any type of alert around battle list or middle to right side of tibia window for when spell timer cooldown is finished?<br />
<br />
Since the server i am playing on does not have hotkeys for spells and runes my focus is always around backpack\battle window\character and that makes it harder to know when i can shoot my next rune.<br />
<br />
Thanks!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Rune hotkey]]></title>
			<link>https://forums.otbots.com/Thread-Rune-hotkey--3026</link>
			<pubDate>Sun, 01 Dec 2024 14:16:58 -0600</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.otbots.com/member.php?action=profile&uid=18247">Zaraki</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.otbots.com/Thread-Rune-hotkey--3026</guid>
			<description><![CDATA[Hello,<br />
<br />
I've been searching through the forum to look for a way to use runes on hotkey and can't find it or make it work in "hotkeys".<br />
<br />
What i want is that when i press "hotkey" it should use a rune and place my mouse where i had it when hotkey was places. So if i press hotkey for GFB i should be able to use it where my mouse is pointing. Or if i use a icicle i should be able to use it on my battle list.<br />
<br />
I know the first point works with runes if i select "Use item on mouse pos". But i cannot press my battle list with that selected.<br />
<br />
Playing on a server that does not have hotkeys for items enabled.]]></description>
			<content:encoded><![CDATA[Hello,<br />
<br />
I've been searching through the forum to look for a way to use runes on hotkey and can't find it or make it work in "hotkeys".<br />
<br />
What i want is that when i press "hotkey" it should use a rune and place my mouse where i had it when hotkey was places. So if i press hotkey for GFB i should be able to use it where my mouse is pointing. Or if i use a icicle i should be able to use it on my battle list.<br />
<br />
I know the first point works with runes if i select "Use item on mouse pos". But i cannot press my battle list with that selected.<br />
<br />
Playing on a server that does not have hotkeys for items enabled.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Action: Refill Mana]]></title>
			<link>https://forums.otbots.com/Thread-Action-Refill-Mana--2954</link>
			<pubDate>Tue, 20 Aug 2024 21:22:23 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.otbots.com/member.php?action=profile&uid=15247">nathan12</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.otbots.com/Thread-Action-Refill-Mana--2954</guid>
			<description><![CDATA[Hi,<br />
<br />
I am looking to have an action waypoint that will refill mana to x%.<br />
<br />
I.e arrive on xyz waypoint and refill mana to 500, then next waypoint.<br />
<br />
Thank you]]></description>
			<content:encoded><![CDATA[Hi,<br />
<br />
I am looking to have an action waypoint that will refill mana to x%.<br />
<br />
I.e arrive on xyz waypoint and refill mana to 500, then next waypoint.<br />
<br />
Thank you]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[pull 3x]]></title>
			<link>https://forums.otbots.com/Thread-pull-3x--2943</link>
			<pubDate>Sun, 04 Aug 2024 18:54:02 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.otbots.com/member.php?action=profile&uid=17724">pox123</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.otbots.com/Thread-pull-3x--2943</guid>
			<description><![CDATA[Is it possible to do an action that in the correct AQM it pulls to bp in what is in the correct scheme?]]></description>
			<content:encoded><![CDATA[Is it possible to do an action that in the correct AQM it pulls to bp in what is in the correct scheme?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[LOOT IN SQM, CHECK CAP AND START ROTATION]]></title>
			<link>https://forums.otbots.com/Thread-LOOT-IN-SQM-CHECK-CAP-AND-START-ROTATION--2938</link>
			<pubDate>Tue, 23 Jul 2024 12:55:38 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.otbots.com/member.php?action=profile&uid=17875">marciosux</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.otbots.com/Thread-LOOT-IN-SQM-CHECK-CAP-AND-START-ROTATION--2938</guid>
			<description><![CDATA[1- I need help with two things, I'm not able to create an action to drop items from monsters in a specific square in the basement and I would like this to be done when the cap is low!  <br />
<br />
2- and also what order should these actions be placed, if at the beginning before I mark the basement rotation or at the end?<br />
<br />
3- I have to create an action for it to check that if it has a cap it starts the cave rotation waypoint? What would that be like? an action? what is the command<br />
<br />
<br />
Does anyone have a video demonstrating it?<br />
<br />
<br />
4- And if possible, can someone explain to me how to check the gold and go for it too... <br />
<br />
Do I have to schedule the rotation of the basement and then schedule the trip to the depot and everything back together? <br />
<br />
Where do I make the separation to check the gold and deposit it and if I don't have a full cap, continue the rotation.. <br />
<br />
and what are this command]]></description>
			<content:encoded><![CDATA[1- I need help with two things, I'm not able to create an action to drop items from monsters in a specific square in the basement and I would like this to be done when the cap is low!  <br />
<br />
2- and also what order should these actions be placed, if at the beginning before I mark the basement rotation or at the end?<br />
<br />
3- I have to create an action for it to check that if it has a cap it starts the cave rotation waypoint? What would that be like? an action? what is the command<br />
<br />
<br />
Does anyone have a video demonstrating it?<br />
<br />
<br />
4- And if possible, can someone explain to me how to check the gold and go for it too... <br />
<br />
Do I have to schedule the rotation of the basement and then schedule the trip to the depot and everything back together? <br />
<br />
Where do I make the separation to check the gold and deposit it and if I don't have a full cap, continue the rotation.. <br />
<br />
and what are this command]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Auto responder Cavebot]]></title>
			<link>https://forums.otbots.com/Thread-Auto-responder-Cavebot--2936</link>
			<pubDate>Mon, 15 Jul 2024 17:42:25 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.otbots.com/member.php?action=profile&uid=17724">pox123</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.otbots.com/Thread-Auto-responder-Cavebot--2936</guid>
			<description><![CDATA[Please, does anyone have an autoresponder with any player on the screen?]]></description>
			<content:encoded><![CDATA[Please, does anyone have an autoresponder with any player on the screen?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[eat food from corpse]]></title>
			<link>https://forums.otbots.com/Thread-eat-food-from-corpse--2928</link>
			<pubDate>Sun, 30 Jun 2024 09:01:50 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.otbots.com/member.php?action=profile&uid=17793">Pacheco</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.otbots.com/Thread-eat-food-from-corpse--2928</guid>
			<description><![CDATA[can you make eat food from mob corpse? specially cheese, since it seems it doesn't eat cheese properly with the bot, i have made a script to eat the looted cheese, but my cap goes way up with it, since it is not all times that it is hungry.]]></description>
			<content:encoded><![CDATA[can you make eat food from mob corpse? specially cheese, since it seems it doesn't eat cheese properly with the bot, i have made a script to eat the looted cheese, but my cap goes way up with it, since it is not all times that it is hungry.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Return shield to shield slot.]]></title>
			<link>https://forums.otbots.com/Thread-Return-shield-to-shield-slot--2923</link>
			<pubDate>Wed, 12 Jun 2024 16:55:56 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.otbots.com/member.php?action=profile&uid=17619">wizz</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.otbots.com/Thread-Return-shield-to-shield-slot--2923</guid>
			<description><![CDATA[Sometimes when I'm using the Cavebot, I also make runes.<br />
And sometimes the bot moves the shield to the bp, puts the rune in the hand, makes the rune and returns the rune to the bp, until then everything is fine. <br />
But sometimes it doesn't return the shield to the hand and the cavebot keep going without a shield.<br />
<br />
So I was wondering if I can stop the cavebot while making runes and after I have the shield on my hand continue.]]></description>
			<content:encoded><![CDATA[Sometimes when I'm using the Cavebot, I also make runes.<br />
And sometimes the bot moves the shield to the bp, puts the rune in the hand, makes the rune and returns the rune to the bp, until then everything is fine. <br />
But sometimes it doesn't return the shield to the hand and the cavebot keep going without a shield.<br />
<br />
So I was wondering if I can stop the cavebot while making runes and after I have the shield on my hand continue.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Refill UHs from depot/locker]]></title>
			<link>https://forums.otbots.com/Thread-Refill-UHs-from-depot-locker--2921</link>
			<pubDate>Fri, 07 Jun 2024 15:09:21 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.otbots.com/member.php?action=profile&uid=5745">gregge</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.otbots.com/Thread-Refill-UHs-from-depot-locker--2921</guid>
			<description><![CDATA[Hi again <img src="https://forums.otbots.com/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
<br />
I have checked around the forum but not found this one yet. Going to use this script with action waypoint in cavebot. <br />
<br />
- Find an empty locker<br />
- Refill x amount of UH from 'depot' (not in a backpack, UH is just in the depot) to any open container<br />
<br />
Thanks!]]></description>
			<content:encoded><![CDATA[Hi again <img src="https://forums.otbots.com/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
<br />
I have checked around the forum but not found this one yet. Going to use this script with action waypoint in cavebot. <br />
<br />
- Find an empty locker<br />
- Refill x amount of UH from 'depot' (not in a backpack, UH is just in the depot) to any open container<br />
<br />
Thanks!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Script to avoid UH block]]></title>
			<link>https://forums.otbots.com/Thread-Script-to-avoid-UH-block--2920</link>
			<pubDate>Thu, 06 Jun 2024 12:47:23 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.otbots.com/member.php?action=profile&uid=5745">gregge</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.otbots.com/Thread-Script-to-avoid-UH-block--2920</guid>
			<description><![CDATA[Hi!<br />
<br />
Sometimes players stand on my character and that makes all my UHs heal the other player instead of me and if they have trapped me, it kills my character pretty fast because it wont heal.<br />
<br />
Is it possible to make the bot move if someone tries to stand on me or is there another way for the UH to heal so it does not heal the other player?<br />
<br />
Thanks in advance!]]></description>
			<content:encoded><![CDATA[Hi!<br />
<br />
Sometimes players stand on my character and that makes all my UHs heal the other player instead of me and if they have trapped me, it kills my character pretty fast because it wont heal.<br />
<br />
Is it possible to make the bot move if someone tries to stand on me or is there another way for the UH to heal so it does not heal the other player?<br />
<br />
Thanks in advance!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Pickup Random Items from ground.]]></title>
			<link>https://forums.otbots.com/Thread-Pickup-Random-Items-from-ground--2910</link>
			<pubDate>Sat, 25 May 2024 17:18:27 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.otbots.com/member.php?action=profile&uid=17619">wizz</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.otbots.com/Thread-Pickup-Random-Items-from-ground--2910</guid>
			<description><![CDATA[Hello, I would like to know if you guys can help me with this:<br />
<br />
When a items from a list (mace, sword, legion helmet, etc) shows on the ground, the script finish to kill all the monsters in the screen pause targeting, pause cavebot, and pickup the item list from the ground to X container, after that resume cavebot and targeting.<br />
<br />
Hope you can help thanks.]]></description>
			<content:encoded><![CDATA[Hello, I would like to know if you guys can help me with this:<br />
<br />
When a items from a list (mace, sword, legion helmet, etc) shows on the ground, the script finish to kill all the monsters in the screen pause targeting, pause cavebot, and pickup the item list from the ground to X container, after that resume cavebot and targeting.<br />
<br />
Hope you can help thanks.]]></content:encoded>
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