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Human-like manasitting
#1
Could I please have a script that will simply wait until mana bar is 98% full and then spam a spell (so that the character poofs) until mana is empty?

Thank you!
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#2
Hello.

local SPELL = 'adori gran flam' — Spell to make a rune.
local MANA_SPELL = 120 —Mana to make a rune.
local MPPC_START = 98 —Mana percent to start making runes.

if mppc() >= MPPC_START and cancast() then
    while mp() >= MANA_SPELL do
        say(SPELL)
        wait(100, 300)
    end
end
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#3
I wanted one that he would drop until he ran out of mana, but it had to be random, for example, 100%, 90%, time intervals, so it doesn't look macro
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#4
local SPELL = 'adori gran flam' -- Spell to make a rune.
local MANA_SPELL = 120 -- Mana to make a rune.
local MPPC_START = { Min = 90, Max = 100 } -- Sorts a mana percent to start making runes between this range. A new value is sorted after making a rune.

if NEXT_MPPC == nil then
    NEXT_MPPC = random(MPPC_START.Min, MPPC_START.Max)
end

if mppc() >= NEXT_MPPC and cancast() then
    while mp() >= MANA_SPELL do
        say(SPELL)
        wait(100, 300)
    end
    NEXT_MPPC = random(MPPC_START.Min, MPPC_START.Max)
end
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#5
this is showing up in the tab lua.console
10:50:07 - LUA Script -> spells aleatorio: 6: 'then' expected near 'NEXT_MPPC'

@Arkilys
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#6
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Fixed
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#7
would have how he releases 2 magic, instead of one, and continue random so as not to repeat the same time this would help camouflage that it is not macro
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#8
The script does exactly what you asked for: Once reaches a random mana % then cast spell until no more mana.
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