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No food go and fish
#1
I wonder if its possible to make an action / waypoint or anything to make the bot to go to an x sqm when fish are almost finished, fish some more and then go back to the runemaker sqm.

#2
use a persistent action for active cavebot if cap >= x

#3
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Yes but then? How you do to it to disable runemaker, go to the fishing spot, wait for it to fish and then go back to the runemaking spot and enable it? I thought if its possible to do some persistent script that can do:

Set fishing & runemaking location and if cap  x > goto runemake location / enable runemaker | if cap x < goto fishing location / disable runemaker

This is what im trying to do but of course its not working because im not an expert lua scripter 
|Only Registered members can see download links. | Click here to buy subscription or here to register.
|Only Registered members can see download links. | Click here to buy subscription or here to register.alt="Confused" title="Confused" class="smilie smilie_13" />
if cap() >= 120
setsettings('Runemaker/Enabled', false)
wait (500)
setsettings('Cavebot/Enabled', true)
else
if cap() <= 15
setsettings('Auto Fishing/Enabled', false)
wait (500)
setsettings('Cavebot/Enabled', false)
wait (500)
setsettings('Runemaker/Enabled', true)

#4
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local current_cap = cap()
if current_cap >= 120 then
     setsettings('Runemaker/Enabled', false)
     wait (500)
     setsettings('Cavebot/Enabled', true)
elseif current_cap <= 15 then
     setsettings('Auto Fishing/Enabled', false)
     wait (500)
     setsettings('Cavebot/Enabled', false)
     wait (500)
     setsettings('Runemaker/Enabled', true)
end

#5
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|Only Registered members can see download links. | Click here to buy subscription or here to register.alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> Thanks like always, gonna test it!



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