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Run back to house if above x damage taken - Otherwise SD Back
#1
I have one script right now:

SD White Skull (If they appear on screen or draw skull on the spot) on all my makers outside the house
I have also enabled the "walk back" feature under the runemaking tab. Obviously these two cant work together cause theyll interfere with one another. Is it possible to combine them? Something like:

-If I take damage that is above 200 - I run back to house
-If I take damage that is UNDER 200 - I proceed to SD them back

Maybe it could react on "health left" instead.
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